ABOUT
Nullvector is a cinematic fleet command game where the battle begins before the main fleets arrive.
Recon ships, operational assets and electronic warfare shape the battlespace before commanders establish a Translation Vector, committing decisive force exactly where it is needed.
Victory belongs to the fleet that best controls information, logistics and operational tempo.
The game
Build a fleet with purpose
Every vessel has a clear battlefield role. Combine strike craft, escorts, artillery, and command ships into formations greater than the sum of their parts. Detailed ship models immerse you in a world of epic space battles
Control the vectors
The path to victory begins before the first shot. Scout contacts, disrupt enemy systems, paint priority targets, and turn uncertain intelligence into a decisive advantage. Game philosophy prioritizes accessible strategy over detail of simulation.
Decisions have impact
Damage slows ships. Charged weapons reveal intent. Ship abilities create synergies, Every exchange changes the battle that follows. Every game plays out differently based on your unique playstyle.
Enter the battlespace
Explore the miniatures, read the current playtest rules, and join the community as Nullvector develops.
The miniatures
Believable by Design
Every ship is built around plausible structure and purpose. Armour, propulsion, weapons, and strategic role shape the model, creating detail that feels engineered rather than ornamental.
A Fleet With Real Scale
Distinct silhouettes and carefully controlled proportions create a clear visual hierarchy. Strikecraft feel expendable, carriers feel immense, and capital ships carry the presence of cities in space.
Made for the Table
Nullvector miniatures are designed as physical models from the beginning, with readable forms, strong profiles, and surface detail that reproduces cleanly and remains visible at tabletop scale.